Tag Archives: advanced

Automotive rendering techniques using 3ds max and Vray part 2 (last part)

In this tutorial we continue our work. At the first stage we start from lighting, using hdr images and other kind of lights.
Next we talk about some of the render settings, Outputting a whole bunch of render elements.

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Automotive rendering techniques using 3ds max and Vray part 1

As the name suggests, in this tutorial we are going to take a look at some techniques for automotive rendering, so that you can use them on your own projects.
This tutorial is going to be in two parts.

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Old style photo rendering utilizing 3ds max,vray,after effects

In this tutorial I will teach you how to create old style photographs. Actually this tutorial was going to be inside maya, but then I changed my mind and used 3ds max instead. I will show you how to use gamma correction to increase the detail in your renders without increasing the render time.

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Maya & Endorphin integration

Here we have a tutorial on how to integrate these two powerful softwares.  first we will take a look at how to create a new character in endorphin based on our maya character, then adding some forces and behaviours to simulate a car hit scene.

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